Tag
runtime-compilation
- Jul 16, 2026 OpenCL Objects, Contexts, and Runtime Compilation The platform-to-queue object graph in OpenCL, what a program build actually produces, and how vendor portability breaks at kernel compile time rather than at run time. gpu computing
- Mar 20, 2026 PTX, SASS, and What a Fat Binary Contains The two-stage compilation path from CUDA C to machine code, why PTX survives an architecture change and SASS does not, and how the loader picks a cubin from an embedded archive. gpu computing
- Feb 8, 2026 Capability Negotiation Across Architectures Choosing a backend and a kernel variant at load time: what to query, how to key a selection cache, and where feature detection diverges from the specification. gpu computing
- Jan 12, 2026 Driver-Level Runtime Compilation and Module Loading The chain from kernel source to a loadable module: intermediate collection, per-device lowering, cached artefacts, and the failure modes at each stage of the load. gpu computing